Archive for the ‘Interaction design’ Category

Interface description documentation

Wednesday, January 30th, 2008

WireframeWhile browsing the archives at thinkvitamin.com I came across an article by Robert Hoekman Jr called Deliverables That Work: Design Description Documents.  In it he suggests combining use cases and wireframes or screenshot to make single design document.  I generally provided detailed notes about the behaviour of the interface as part of my wireframes, however I like his suggest of using usecases.

One of the advantages of usecases is that they detail the exceptions to the normal flow.  this is something that sometimes is missed when creating wireframes and results in the developer having to decide what to do as they come across issues.

The only issue I can see with this suggestion is that some times use cases can use multiple screens.  In these instances I would suggest integrating the use case with a flow diagram and linking from the diagram to the appropriate pages.

Apple customisation feature

Friday, January 18th, 2008

While playing around on the apple site I spotted a great little piece of functionality on the page used to configure a computer, the ‘most popular configorations’ control. I have long been a fan of the shopping experience within the apple store and particular like the page used to select options associated with a new computer (apart from the purchase process of the iphone which doesn’t integrate tariff selection).

The page allows the user to edit options regarding harddrive size, amount of memory etc. The options are initially set to a default configuration so if the user does not want to make changes can simply add the product to their basket. Users that want more memory or a bigger hard drive can simply select a different option using a radio button which clearly communicates the impact on price. What the ‘most popular configorations’ control does is allow the user to switch between the basic setup and the one most frequently selected by users. This changes multiple options in a single click providing a short cut, as well as suggesting a configuration that has been suitable for others.

It is fairly easy to see how this technique could be used on other sites where the user is required to configure products or packages. For example, when selecting the channels I want in my digital TV package I could be given links that select all the options applicable to someone that likes comedy or crime dramas.

Apple configuration page

Digging digg

Tuesday, December 18th, 2007

DiggFor those that don’t know, digg is a news site that relies on its users to locate stories and determine which items end up on the front page. One of the things I love about digg is the simplicity of the interaction and the way it encourages users to get involved.

A common misconception with user generated content is that if you add commenting, reviews, etc. to a site suddenly everyone will be sharing their opinions day and night. In reality only a small proportion of users regularly write review or create original content.

Even on digg there is a relatively small group of users that regularly submit stories. However, the simplicity of the voting system encourages a wider audience to get involved. Voting for a story requires a single click once a story has enough votes it is placed on the front page. This is not to say that the mechanism behind the voting process is simple. It uses a highly complex algorithm to try and prevent users manipulating the site. However, from the user’s point of view all they need to do is click ‘digg it’ if they like the story.

The site: digg

Customers the Key to On-line Promotion

Tuesday, March 2nd, 2004

Making the case for a customer centric approach towards promotion.

Too frequently within the on-line environment the target audience for campaigns and promotional sites is ignored.

Often on-line promotions are little more than a translation of something developed for another medium. In the worst cases a campaign is transferred directly. This ignores much of the research and consideration that went into the original campaign and transfers the limitations of one media to another. It ignores the strengths of the Internet and highlights its limitations.

Customers interact with television or print in a different manner to the Internet. Television allows little interaction beyond selecting which channel to watch. The Internet allows users to provide information and respond to messages to gain more appropriate solutions and meet goals. It provides customers with a chance to deal with a company early in the relationship. Ignoring this results in solutions that fail to fully capitalise on the medium.

Interaction provides an opportunity to reinforce brand pillars, but brings with it risks that are often ignored. If it is poorly thought out, inconsistent, misleading or error prone it will affect users’ perception of the brand. A site wishing to promote a car as a pleasurable, comfortable experience will fail if it does not exhibit these qualities.

The reason greater consideration is not given to the target audience may be reluctance to spend money on a medium that was hyped then failed to live up to expectations. However, the on-line population continues to grow and offers opportunities not present in other mediums.

Promotion on the Internet often fails to learn from marketing in other mediums. Market research of customers needs, attitudes and behaviour has been used for years. There are still examples of companies buying banner or promotional space without considering the audience and whether there may be a more effective alternative. Market research provides a good basis, however, it usually does not go far enough, ignoring the interactive nature of the medium.

Internet promotion needs to take into account context, when it is encountered and what the user is doing. The use of splash screens is a key example. The user has already made the decision to visit a site yet before they can achieve anything they must view an animation promoting the company. This is the equivalent of your local green grocer refusing to serve you until they have told you they are the biggest and most profitable grocers in the area.

The use of sponsored items on search engines is a good example of how promotion can be effectively integrated with the user’s goals. The sponsors relate directly to the topic for which the user has searched producing benefits for both parties. This is not the only way this can be achieved. Rich media banners can provide immediate value to the customer and even traditional banners can support users’ goals if presented in a timely manner.

Any promotional offering on the web needs to consider the full life cycle of the users interaction. Very often drive to site and how best to maintain interaction with the brand are considered independently. Many promotional sites seek short-term solutions, relying on a single interaction to promote the benefits of a brand. They seek to generate awareness as quickly as possible rather than initiating a relationship.

If the Internet is to truly meet its full potential as a marketing tool it needs to be approached as a unique space but draw on previous learning within marketing, human factors and software development. It needs to take account of the target audience their goals, abilities and the tasks they wish to perform in context. In short a customer centric approach.